Tsukiyama Hoshino, who was seconded from management consulting firm Info Select and assumed the position of company president of game developer Studio G3 in place of Tenkawa Taiyo, looks back on the ups and downs since she came to Studio G3: her encounter with Taiyo, the unconventional, genius game creator and troublemaker who neither keeps to deadlines nor budgets; the few months getting through to the Studio G3 staff; the bargain with Sensui Izuru of Solidus Works on the overseas edition of Samurai Kitchen; and game showdowns. She continues to be manipulated by Taiyo. However, her days are happy. Not everything is going well but Studio G3 has temporarily escaped a financial crisis and these should have been peaceful times. Then, a new troublemaker appears. She is Momoda Momo who loves games and wants to be involved in game creation. Although Momo has been looking for a job, she does not even get pass applicant screening and fails at every attempt. One day, she receives a call from Studio G3 and somehow gets an interview. Momo brags that while she lacks the skills, she has the spunk, vivacity and spirit of gaming. After much wrangling, she is employed part-time by Studio G3 as a trainee game planner. On the other hand, Izuru launches a grand project called Soup; the staff of Studio G3 repeatedly comes into conflict with Handa Hanako, the proud, charismatic company president of Densan Hana-gumi while getting dragged into the demanding task of joint investment and joint operations. What awaits is a very high barrier which cannot be overcome just by love alone. |